Loading…
MCP server that lets AI agents build, check, preview and export game assets in Blender
BlenderLens is an MCP server entry in ChatHome Skills, sourced from Official MCP Registry and scored 78/100. As a Model Context Protocol server, it exposes tools that MCP-compatible LLM clients such as Claude, Cursor, and Copilot can call directly, extending an agent's reach beyond its built-in capabilities. ChatHome Skills discovered this entry through its daily ingest of official registries and GitHub discovery queries, and re-verifies repository facts, freshness signals, and install metadata on every run. The quality score weighs official-registry presence, a working install command, license clarity, GitHub star trajectory, and repository freshness — the full formula is on the Sources page. The install command above is ready to copy. Review the last-pushed date and repository status before adding BlenderLens to a production agent workflow; the snapshot facts below are point-in-time values from the most recent ingest.
npx -y blenderlens-mcp@0.2.0Review the upstream source before running this command.
{
"_meta": {
"io.modelcontextprotocol.registry/official": {
"status": "active",
"isLatest": true,
"updatedAt": "2026-10-10T19:45:51.414985Z",
"publishedAt": "2026-10-10T19:45:51.414985Z",
"statusChangedAt": "2026-10-10T19:45:51.414985Z"
}
},
"server": {
"name": "io.github.pzalutski-pixel/blenderlens",
"title": "BlenderLens",
"$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
"version": "0.2.0",
"packages": [
{
"version": "0.2.0",
"transport": {
"type": "stdio"
},
"identifier": "blenderlens-mcp",
"runtimeHint": "npx",
"registryType": "npm",
"environmentVariables": [
{
"name": "BLENDER_BIN",
"format": "filepath",
"description": "Blender executable, for background sessions, install-addon, and the check command on a .blend; found on PATH or in the usual install folders when unset"
},
{
"name": "BLENDERLENS_MODE",
"format": "string",
"choices": [
"auto",
"live",
"background"
],
"default": "auto",
"description": "auto (the Blender window running the add-on if it responds, otherwise a background Blender), live, or background"
},
{
"name": "BLENDERLENS_HOST",
"format": "string",
"default": "127.0.0.1",
"description": "The address the server connects to for the BlenderLens add-on in live mode"
},
{
"name": "BLENDERLENS_PORT",
"format": "number",
"default": "9877",
"description": "The add-on's port, as set in its preferences"
},
{
"name": "BLENDERLENS_TOKEN",
"format": "string",
"isSecret": true,
"description": "Overrides the token the server reads from the add-on's connection file (live-<port>.json)"
},
{
"name": "BLENDERLENS_TIMEOUT",
"format": "number",
"default": "120",
"description": "Seconds to wait for one call; render_preview, run_python, run_script and bake_texture also take a timeout of their own"
},
{
"name": "BLENDERLENS_START_TIMEOUT",
"format": "number",
"default": "90",
"description": "Seconds to wait for a background Blender to come up"
},
{
"name": "BLENDERLENS_RENDER_DIR",
"format": "string",
"description": "Where render_preview writes when given no path. When unset, blenderlens/renders in the system temp folder, where previews older than 7 days are removed when the server starts"
},
{
"name": "BLENDERLENS_ALLOW_PYTHON",
"format": "string",
"choices": [
"1",
"0"
],
"default": "1",
"description": "0 leaves run_python and run_script out of the tool list and refuses them (not_allowed)"
},
{
"name": "BLENDERLENS_ALLOWED_DIRS",
"format": "string",
"description": "Folders that every path given to a tool must lie inside, separated by ; on Windows and : elsewhere. render_preview may also write to its render folder (BLENDERLENS_RENDER_DIR). When unset, paths are not confined"
},
{
"name": "BLENDERLENS_RUNTIME_DIR",
"format": "filepath",
"description": "Where the add-on writes live-<port>.json for the server, and where recovery copies go; Blender and the server must agree. Default: %LOCALAPPDATA%\\blenderlens on Windows, ~/Library/Application Support/blenderlens on macOS, and $XDG_STATE_HOME/blenderlens or ~/.local/state/blenderlens elsewhere"
}
]
},
{
"version": "0.2.0",
"transport": {
"type": "stdio"
},
"identifier": "blenderlens-mcp",
"runtimeHint": "uvx",
"registryType": "pypi",
"environmentVariables": [
{
"name": "BLENDER_BIN",
"format": "filepath",
"description": "Blender executable, for background sessions, install-addon, and the check command on a .blend; found on PATH or in the usual install folders when unset"
},
{
"name": "BLENDERLENS_MODE",
"format": "string",
"choices": [
"auto",
"live",
"background"
],
"default": "auto",
"description": "auto (the Blender window running the add-on if it responds, otherwise a background Blender), live, or background"
},
{
"name": "BLENDERLENS_HOST",
"format": "string",
"default": "127.0.0.1",
"description": "The address the server connects to for the BlenderLens add-on in live mode"
},
{
"name": "BLENDERLENS_PORT",
"format": "number",
"default": "9877",
"description": "The add-on's port, as set in its preferences"
},
{
"name": "BLENDERLENS_TOKEN",
"format": "string",
"isSecret": true,
"description": "Overrides the token the server reads from the add-on's connection file (live-<port>.json)"
},
{
"name": "BLENDERLENS_TIMEOUT",
"format": "number",
"default": "120",
"description": "Seconds to wait for one call; render_preview, run_python, run_script and bake_texture also take a timeout of their own"
},
{
"name": "BLENDERLENS_START_TIMEOUT",
"format": "number",
"default": "90",
"description": "Seconds to wait for a background Blender to come up"
},
{
"name": "BLENDERLENS_RENDER_DIR",
"format": "string",
"description": "Where render_preview writes when given no path. When unset, blenderlens/renders in the system temp folder, where previews older than 7 days are removed when the server starts"
},
{
"name": "BLENDERLENS_ALLOW_PYTHON",
"format": "string",
"choices": [
"1",
"0"
],
"default": "1",
"description": "0 leaves run_python and run_script out of the tool list and refuses them (not_allowed)"
},
{
"name": "BLENDERLENS_ALLOWED_DIRS",
"format": "string",
"description": "Folders that every path given to a tool must lie inside, separated by ; on Windows and : elsewhere. render_preview may also write to its render folder (BLENDERLENS_RENDER_DIR). When unset, paths are not confined"
},
{
"name": "BLENDERLENS_RUNTIME_DIR",
"format": "filepath",
"description": "Where the add-on writes live-<port>.json for the server, and where recovery copies go; Blender and the server must agree. Default: %LOCALAPPDATA%\\blenderlens on Windows, ~/Library/Application Support/blenderlens on macOS, and $XDG_STATE_HOME/blenderlens or ~/.local/state/blenderlens elsewhere"
}
]
}
],
"repository": {
"url": "https://github.com/pzalutski-pixel/blenderlens-mcp",
"source": "github"
},
"description": "MCP server that lets AI agents build, check, preview and export game assets in Blender"
}
}