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MCP server that lets AI agents build, check, preview and export game assets in Blender
BlenderLens 是 ChatHome Skills 收录的 MCP 条目,来源为 Official MCP Registry,质量分 78/100。 作为 Model Context Protocol 服务器,它向 Claude、Cursor、Copilot 等兼容 MCP 的 LLM 客户端暴露可直接调用的工具,让 agent 的能力超出模型内置范围。 该条目由 ChatHome Skills 的每日抓取从官方 registry 和 GitHub 发现查询中收录,每次运行都会重新核验仓库事实、新鲜度信号和安装元数据。 质量分综合了官方 registry 收录情况、可用安装命令、许可证完整性、仓库活跃度和 GitHub star 趋势,完整算法说明见来源页。安装命令已列于上方,可直接复制使用。 在将 BlenderLens 加入生产 agent 工作流前,请核对上方的最近更新日期和仓库状态——下方事实快照是最近一次抓取的时点值。
npx -y blenderlens-mcp@0.2.0运行此命令前,请先核对上游源码。
{
"_meta": {
"io.modelcontextprotocol.registry/official": {
"status": "active",
"isLatest": true,
"updatedAt": "2026-10-10T19:45:51.414985Z",
"publishedAt": "2026-10-10T19:45:51.414985Z",
"statusChangedAt": "2026-10-10T19:45:51.414985Z"
}
},
"server": {
"name": "io.github.pzalutski-pixel/blenderlens",
"title": "BlenderLens",
"$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
"version": "0.2.0",
"packages": [
{
"version": "0.2.0",
"transport": {
"type": "stdio"
},
"identifier": "blenderlens-mcp",
"runtimeHint": "npx",
"registryType": "npm",
"environmentVariables": [
{
"name": "BLENDER_BIN",
"format": "filepath",
"description": "Blender executable, for background sessions, install-addon, and the check command on a .blend; found on PATH or in the usual install folders when unset"
},
{
"name": "BLENDERLENS_MODE",
"format": "string",
"choices": [
"auto",
"live",
"background"
],
"default": "auto",
"description": "auto (the Blender window running the add-on if it responds, otherwise a background Blender), live, or background"
},
{
"name": "BLENDERLENS_HOST",
"format": "string",
"default": "127.0.0.1",
"description": "The address the server connects to for the BlenderLens add-on in live mode"
},
{
"name": "BLENDERLENS_PORT",
"format": "number",
"default": "9877",
"description": "The add-on's port, as set in its preferences"
},
{
"name": "BLENDERLENS_TOKEN",
"format": "string",
"isSecret": true,
"description": "Overrides the token the server reads from the add-on's connection file (live-<port>.json)"
},
{
"name": "BLENDERLENS_TIMEOUT",
"format": "number",
"default": "120",
"description": "Seconds to wait for one call; render_preview, run_python, run_script and bake_texture also take a timeout of their own"
},
{
"name": "BLENDERLENS_START_TIMEOUT",
"format": "number",
"default": "90",
"description": "Seconds to wait for a background Blender to come up"
},
{
"name": "BLENDERLENS_RENDER_DIR",
"format": "string",
"description": "Where render_preview writes when given no path. When unset, blenderlens/renders in the system temp folder, where previews older than 7 days are removed when the server starts"
},
{
"name": "BLENDERLENS_ALLOW_PYTHON",
"format": "string",
"choices": [
"1",
"0"
],
"default": "1",
"description": "0 leaves run_python and run_script out of the tool list and refuses them (not_allowed)"
},
{
"name": "BLENDERLENS_ALLOWED_DIRS",
"format": "string",
"description": "Folders that every path given to a tool must lie inside, separated by ; on Windows and : elsewhere. render_preview may also write to its render folder (BLENDERLENS_RENDER_DIR). When unset, paths are not confined"
},
{
"name": "BLENDERLENS_RUNTIME_DIR",
"format": "filepath",
"description": "Where the add-on writes live-<port>.json for the server, and where recovery copies go; Blender and the server must agree. Default: %LOCALAPPDATA%\\blenderlens on Windows, ~/Library/Application Support/blenderlens on macOS, and $XDG_STATE_HOME/blenderlens or ~/.local/state/blenderlens elsewhere"
}
]
},
{
"version": "0.2.0",
"transport": {
"type": "stdio"
},
"identifier": "blenderlens-mcp",
"runtimeHint": "uvx",
"registryType": "pypi",
"environmentVariables": [
{
"name": "BLENDER_BIN",
"format": "filepath",
"description": "Blender executable, for background sessions, install-addon, and the check command on a .blend; found on PATH or in the usual install folders when unset"
},
{
"name": "BLENDERLENS_MODE",
"format": "string",
"choices": [
"auto",
"live",
"background"
],
"default": "auto",
"description": "auto (the Blender window running the add-on if it responds, otherwise a background Blender), live, or background"
},
{
"name": "BLENDERLENS_HOST",
"format": "string",
"default": "127.0.0.1",
"description": "The address the server connects to for the BlenderLens add-on in live mode"
},
{
"name": "BLENDERLENS_PORT",
"format": "number",
"default": "9877",
"description": "The add-on's port, as set in its preferences"
},
{
"name": "BLENDERLENS_TOKEN",
"format": "string",
"isSecret": true,
"description": "Overrides the token the server reads from the add-on's connection file (live-<port>.json)"
},
{
"name": "BLENDERLENS_TIMEOUT",
"format": "number",
"default": "120",
"description": "Seconds to wait for one call; render_preview, run_python, run_script and bake_texture also take a timeout of their own"
},
{
"name": "BLENDERLENS_START_TIMEOUT",
"format": "number",
"default": "90",
"description": "Seconds to wait for a background Blender to come up"
},
{
"name": "BLENDERLENS_RENDER_DIR",
"format": "string",
"description": "Where render_preview writes when given no path. When unset, blenderlens/renders in the system temp folder, where previews older than 7 days are removed when the server starts"
},
{
"name": "BLENDERLENS_ALLOW_PYTHON",
"format": "string",
"choices": [
"1",
"0"
],
"default": "1",
"description": "0 leaves run_python and run_script out of the tool list and refuses them (not_allowed)"
},
{
"name": "BLENDERLENS_ALLOWED_DIRS",
"format": "string",
"description": "Folders that every path given to a tool must lie inside, separated by ; on Windows and : elsewhere. render_preview may also write to its render folder (BLENDERLENS_RENDER_DIR). When unset, paths are not confined"
},
{
"name": "BLENDERLENS_RUNTIME_DIR",
"format": "filepath",
"description": "Where the add-on writes live-<port>.json for the server, and where recovery copies go; Blender and the server must agree. Default: %LOCALAPPDATA%\\blenderlens on Windows, ~/Library/Application Support/blenderlens on macOS, and $XDG_STATE_HOME/blenderlens or ~/.local/state/blenderlens elsewhere"
}
]
}
],
"repository": {
"url": "https://github.com/pzalutski-pixel/blenderlens-mcp",
"source": "github"
},
"description": "MCP server that lets AI agents build, check, preview and export game assets in Blender"
}
}