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UrhoX 引擎内置材质库与 PBR 材质系统完整指南,包含 35+ 预制材质(地面、墙面、金属、木材、石材、玻璃等)和程序化材质配置。Use when users need to (1) 选择或添加材质 material 纹理 贴图, (2) 展示/演示/demo 引擎内置材质或预制材质库, (3) 搭建 3D 场景(室内/室外/工业/自然), (4) 创建 PBR 视觉效果(金属 metal、玻璃 glass、发光 emissive、水面 water), (5) 使用基础几何体 Box/Sphere/Cylinder 搭建环境, or any other material-related tasks.
materials is an agent skill entry in ChatHome Skills, sourced from GitHub Skill Search and scored 58/100. # 材质选择指南 ## 🔴 关键规则:不要猜测 Technique 路径! **程序化材质(纯色/无贴图)只能使用以下 Technique**: | 效果 | Technique 路径 | 说明 | |------|---------------|------| | **不透明 PBR** | `Techniques. As an agent skill, it packages a reusable instruction set that AI coding agents such as Codex and Claude Code can load to perform this task without hand-written glue code. ChatHome Skills discovered this entry through its daily ingest of official registries and GitHub discovery queries, and re-verifies repository facts, freshness signals, and install metadata on every run. The quality score weighs official-registry presence, a working install command, license clarity, GitHub star trajectory, and repository freshness — the full formula is on the Sources page. The install command above is ready to copy. Review the last-pushed date and repository status before adding materials to a production agent workflow; the snapshot facts below are point-in-time values from the most recent ingest.
codex skill install skyoxu/taptapmarkerReview the upstream source before running this command.
Scan coverage: Install metadata and the indexed document body.
Automated signals from install metadata and a bounded skill body — not a full code security audit and not a recursive source or dependency review.
# 材质选择指南 ## 🔴 关键规则:不要猜测 Technique 路径! **程序化材质(纯色/无贴图)只能使用以下 Technique**: | 效果 | Technique 路径 | 说明 | |------|---------------|------| | **不透明 PBR** | `Techniques/PBR/PBRNoTexture.xm