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Choose and configure React Three Fiber surface materials, PBR, transparency, and transmission. Use for mesh appearance and material cost; use shader guidance for custom GLSL or TSL code.
r3f-materials is an agent skill entry in ChatHome Skills, sourced from GitHub Skill Search and scored 58/100. # React Three Fiber materials Inspect the installed renderer, Three.js, Fiber, and Drei versions first. Examples use Fiber 9 / React 19 with WebGL. Do not assum. As an agent skill, it packages a reusable instruction set that AI coding agents such as Codex and Claude Code can load to perform this task without hand-written glue code. ChatHome Skills discovered this entry through its daily ingest of official registries and GitHub discovery queries, and re-verifies repository facts, freshness signals, and install metadata on every run. The quality score weighs official-registry presence, a working install command, license clarity, GitHub star trajectory, and repository freshness — the full formula is on the Sources page. The install command above is ready to copy. Review the last-pushed date and repository status before adding r3f-materials to a production agent workflow; the snapshot facts below are point-in-time values from the most recent ingest.
codex skill install m4ttblanke/portfolioReview the upstream source before running this command.
Scan coverage: Install metadata and the indexed document body.
Automated signals from install metadata and a bounded skill body — not a full code security audit and not a recursive source or dependency review.
# React Three Fiber materials Inspect the installed renderer, Three.js, Fiber, and Drei versions first. Examples use Fiber 9 / React 19 with WebGL. Do not assume Drei shader-based