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Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.
Godot MCP Runtime is an MCP server entry in ChatHome Skills, sourced from Official MCP Registry and scored 70/100. As a Model Context Protocol server, it exposes tools that MCP-compatible LLM clients such as Claude, Cursor, and Copilot can call directly, extending an agent's reach beyond its built-in capabilities. ChatHome Skills discovered this entry through its daily ingest of official registries and GitHub discovery queries, and re-verifies repository facts, freshness signals, and install metadata on every run. The quality score weighs official-registry presence, a working install command, license clarity, GitHub star trajectory, and repository freshness — the full formula is on the Sources page. The install command above is ready to copy. Review the last-pushed date and repository status before adding Godot MCP Runtime to a production agent workflow; the snapshot facts below are point-in-time values from the most recent ingest.
npx -y godot-mcp-runtime@3.8.0Review the upstream source before running this command.
{
"_meta": {
"io.modelcontextprotocol.registry/official": {
"status": "active",
"isLatest": true,
"updatedAt": "2026-09-20T19:32:18.14987Z",
"publishedAt": "2026-09-20T19:32:18.14987Z",
"statusChangedAt": "2026-09-20T19:32:18.14987Z"
}
},
"server": {
"name": "io.github.Erodenn/godot-mcp-runtime",
"title": "Godot MCP Runtime",
"$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
"version": "3.8.0",
"packages": [
{
"version": "3.8.0",
"transport": {
"type": "stdio"
},
"identifier": "godot-mcp-runtime",
"runtimeHint": "npx",
"registryType": "npm",
"registryBaseUrl": "https://registry.npmjs.org",
"environmentVariables": [
{
"name": "GODOT_PATH",
"description": "Path to the Godot 4.x executable. Auto-detected if Godot is on PATH."
},
{
"name": "DEBUG",
"description": "Enable verbose logging when set to 'true'."
},
{
"name": "GODOT_MCP_DISABLE_ELICITATION",
"description": "Set to 'true' to disable run_project/run_script confirmation prompts (fail-open) for clients that cannot display elicitation, e.g. Claude Desktop. Tier 1 security hard-blocks still apply."
},
{
"name": "GODOT_MCP_STRICT",
"description": "Set to 'true' to hard-reject anything that would otherwise prompt, for unattended operation. Takes precedence over GODOT_MCP_DISABLE_ELICITATION."
},
{
"name": "GODOT_MCP_DISABLE_SECURITY",
"description": "Set to 'true' to disable the run_script/run_project static gate entirely, Tier 1 hard blocks included. Overrides GODOT_MCP_STRICT. Operator opt-out, not a convenience."
}
]
}
],
"repository": {
"url": "https://github.com/Erodenn/godot-mcp-runtime",
"source": "github"
},
"description": "Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game."
}
}