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Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.
Godot MCP is an MCP server entry in ChatHome Skills, sourced from Official MCP Registry and scored 73/100. As a Model Context Protocol server, it exposes tools that MCP-compatible LLM clients such as Claude, Cursor, and Copilot can call directly, extending an agent's reach beyond its built-in capabilities. ChatHome Skills discovered this entry through its daily ingest of official registries and GitHub discovery queries, and re-verifies repository facts, freshness signals, and install metadata on every run. The quality score weighs official-registry presence, a working install command, license clarity, GitHub star trajectory, and repository freshness — the full formula is on the Sources page. The install command above is ready to copy. Review the last-pushed date and repository status before adding Godot MCP to a production agent workflow; the snapshot facts below are point-in-time values from the most recent ingest.
npx -y @satelliteoflove/godot-mcp@4.1.11Review the upstream source before running this command.
{
"_meta": {
"io.modelcontextprotocol.registry/official": {
"status": "active",
"isLatest": true,
"updatedAt": "2026-08-27T14:00:35.016619Z",
"publishedAt": "2026-08-27T14:00:35.016619Z",
"statusChangedAt": "2026-08-27T14:00:35.016619Z"
}
},
"server": {
"name": "io.github.satelliteoflove/godot-mcp",
"title": "Godot MCP",
"$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
"version": "4.1.11",
"packages": [
{
"version": "4.1.11",
"transport": {
"type": "stdio"
},
"identifier": "@satelliteoflove/godot-mcp",
"runtimeHint": "npx",
"registryType": "npm",
"registryBaseUrl": "https://registry.npmjs.org",
"runtimeArguments": [
{
"name": "-y",
"type": "named"
}
],
"environmentVariables": [
{
"name": "GODOT_HOST",
"description": "Override the host used to reach the Godot editor bridge (e.g. for WSL2 or remote setups). Auto-detected when unset."
},
{
"name": "GODOT_MCP_READ_ONLY",
"format": "boolean",
"description": "Set to 1 (or true) to register only read-only observation tools: no scene/node/animation edits, no game control, no input injection. Same as the --read-only flag."
}
]
}
],
"repository": {
"url": "https://github.com/satelliteoflove/godot-mcp",
"source": "github"
},
"websiteUrl": "https://github.com/satelliteoflove/godot-mcp",
"description": "Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state."
}
}