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玩家控制系统技能。生成完整的玩家控制器,包括移动、跳跃、攻击、状态机等功能。 支持 2D 和 3D 多种控制模式。
player-system is an agent skill entry in ChatHome Skills, sourced from GitHub Skill Search and scored 55/100. # 玩家控制系统技能 生成完整的玩家控制系统,包含移动、状态机、输入处理等功能。 ## 支持的控制器类型 ### Platformer 2D(平台跳跃) **适用游戏**:横版动作、银河恶魔城、平台跳跃 **特点**: - 基于 CharacterBody2D - 重力物理系统 - 可配置浮空时间(Coyote Tim. As an agent skill, it packages a reusable instruction set that AI coding agents such as Codex and Claude Code can load to perform this task without hand-written glue code. ChatHome Skills discovered this entry through its daily ingest of official registries and GitHub discovery queries, and re-verifies repository facts, freshness signals, and install metadata on every run. The quality score weighs official-registry presence, a working install command, license clarity, GitHub star trajectory, and repository freshness — the full formula is on the Sources page. The install command above is ready to copy. Review the last-pushed date and repository status before adding player-system to a production agent workflow; the snapshot facts below are point-in-time values from the most recent ingest.
codex skill install ahang1598/doubao-workbuddy-qwenwork-skillsReview the upstream source before running this command.
Scan coverage: Install metadata and the indexed document body.
Automated signals from install metadata and a bounded skill body — not a full code security audit and not a recursive source or dependency review.
# 玩家控制系统技能 生成完整的玩家控制系统,包含移动、状态机、输入处理等功能。 ## 支持的控制器类型 ### Platformer 2D(平台跳跃) **适用游戏**:横版动作、银河恶魔城、平台跳跃 **特点**: - 基于 CharacterBody2D - 重力物理系统 - 可配置浮空时间(Coyote Time) - 跳跃缓冲(Jump Buffe