Loading…
Implements Godot 4.4+ bag systems with Resource ItemData, typed slots and stacking, leftover-aware add, equipment stat aggregation, signal-driven drag-and-drop UI, and id+quantity JSON saves. Use for backpack, paperdoll, or loot-grid work with editor-authored items. Not a one-item pickup helper and not Godot before 4.4; never assume this folder ships inventory helper scripts.
godot-inventory-system is an agent skill entry in ChatHome Skills, sourced from GitHub Skill Search and scored 58/100. # Inventory Systems in Godot 4.4+ All examples target **Godot 4.4+** (the current LTS as of 2026) and use the latest stable APIs. GDScript is shown first, then. As an agent skill, it packages a reusable instruction set that AI coding agents such as Codex and Claude Code can load to perform this task without hand-written glue code. ChatHome Skills discovered this entry through its daily ingest of official registries and GitHub discovery queries, and re-verifies repository facts, freshness signals, and install metadata on every run. The quality score weighs official-registry presence, a working install command, license clarity, GitHub star trajectory, and repository freshness — the full formula is on the Sources page. The install command above is ready to copy. Review the last-pushed date and repository status before adding godot-inventory-system to a production agent workflow; the snapshot facts below are point-in-time values from the most recent ingest.
codex skill install gabrielmoreira/agent-skills-mirrorReview the upstream source before running this command.
Scan coverage: Install metadata and the indexed document body.
Automated signals from install metadata and a bounded skill body — not a full code security audit and not a recursive source or dependency review.
# Inventory Systems in Godot 4.4+ All examples target **Godot 4.4+** (the current LTS as of 2026) and use the latest stable APIs. GDScript is shown first, then C#. Windows host wit